details
Monograph, Collected Work or primary publication accessible via
URN: urn:nbn:de:0111-pedocs-233271
DOI: 10.25656/01:23327
URN: urn:nbn:de:0111-pedocs-233271
DOI: 10.25656/01:23327
Title |
Learning analytics supported gamification: the case study of AR4STEAM for class application |
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Authors | Alsaleh, Ala ; Kube, Dana ; Schneider, Jan |
Source | Frankfurt am Main : DIPF | Leibniz-Institut für Bildungsforschung und Bildungsinformation 2021, 11 S. |
Document | full text (6.000 KB) |
License of the document | |
Keywords (German) | Learning Analytics; Augmented Reality; Badges; Bildung |
sub-discipline | Media Education |
Document type | Monograph, Collected Work or primary publication |
Language | English |
Year of creation | 2021 |
review status | Review Status Unknown |
Abstract (English): | AR4STEAM’s main goal is to enhance current teaching methodologies and make learning more engaging and enjoyable with the help of augmented reality (AR). It also provides school teachers and educational institutions with the tools and learning analytics supported gamification strategies for effective integration of AR in today’s classroom, while also providing feedback mechanisms for teaching support. To establish an efficient, effective, and enjoyable learning experience, Learning Design (LD) is crucial. Learning design shifts the focus from traditional ‘Instruction’ to ‘Learning’ as a key goal for any educational attempt. LD is, therefore, an advocate of approaching the learning experience as a whole, where learning environments, complex learning, and access to student data are of special importance. Learning Analytics (LA) has a promising potential in utilising these learning aspects as a reflective practice for optimal LD. (DIPF/Orig.) |
Statistics | Number of document requests |
Checksums | checksum comparison as proof of integrity |
Date of publication | 21.09.2021 |
Citation | Alsaleh, Ala; Kube, Dana; Schneider, Jan: Learning analytics supported gamification: the case study of AR4STEAM for class application. Frankfurt am Main : DIPF | Leibniz-Institut für Bildungsforschung und Bildungsinformation 2021, 11 S. - URN: urn:nbn:de:0111-pedocs-233271 - DOI: 10.25656/01:23327 |