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Title
Animating mastery. Navigational play as integrative learning
Authors
SourceInternational journal for research on extended education : IJREE 4 (2016) 1, S. 85-102 ZDB
Document  (455 KB)
License of the document Lizenz-Logo 
Keywords (German)
sub-discipline
Document typeArticle (journal)
ISSN2196-3673; 2196-7423; 21963673; 21967423
LanguageEnglish
Year of creation
review statusPeer-Reviewed
Abstract (English):This research examines mediational processes in digital activities at Projeto Clicar, a program designed to promote the social inclusion of children living and working on the streets of São Paulo, Brasil. It offers a cognitive ethnography of how the program's particular relational habitus, or pedagogical frame, shapes children's participatory appropriation through navigational play in digital learning activities that provide for an integrative sociocultural learning process. Making the relational habitus explicit enables us to observe and clarify the mediational tools and pedagogical strategies that shape children's navigational play and their ultimate participatory appropriation of program activities, as well as their sense of social inclusion among a community of learners. (DIPF/Orig.)
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Date of publication06.08.2021
CitationUnderwood, Charles; Mahmood, Mara Welsh; Pranzetti, Dirce M. F.; Toloza de O. Costa, Maria Cecília: Animating mastery. Navigational play as integrative learning - In: International journal for research on extended education : IJREE 4 (2016) 1, S. 85-102 - URN: urn:nbn:de:0111-pedocs-229008 - DOI: 10.25656/01:22900; 10.3224/ijree.v4i1.24777
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